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Live Link Face

Live Link Face

Unreal Engine

3.5

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Versionsdetails


HerausgeberlandDE
Veröffentlichungsdatum im Land2020-07-07
KategorienGraphics & Design, Photo & Video
Länder / RegionenDE
Entwickler-WebsiteUnreal Engine
Support-URLUnreal Engine
Inhaltsbewertung4+

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Live Link Face for effortless facial animation in Unreal Engine — Capture performances for MetaHuman Animator to achieve the highest fidelity results or stream facial animation in real time from your iPhone or iPad for live performances.

Capture facial performances for MetaHuman Animator:

- MetaHuman Animator uses Live Link Face to capture performances on iPhone then applies its own processing to create high-fidelity facial animation for MetaHumans.
- The Live Link Face iOS app captures raw video and depth data, which is ingested directly from your device into Unreal Engine for use with the MetaHuman plugin.
- Facial animation created with MetaHuman Animator can be applied to any MetaHuman character, in just a few clicks.
- This workflow requires an iPhone (12 or above) and a desktop PC running Windows 10/11, as well as the MetaHuman Plugin for Unreal Engine.

Real time animation for live performances:

- Stream out ARKit animation data live to an Unreal Engine instance via Live Link over a network.
- Visualize facial expressions in real time with live rendering in Unreal Engine.
- Drive a 3D preview mesh, optionally overlaid over the video reference on the phone.
- Record the raw ARKit animation data and front-facing video reference footage.
- Tune the capture data to the individual performer and improve facial animation quality with rest pose calibration.

Timecode support for multi-device synchronization:

- Select from the iPhone system clock, an NTP server, or use a Tentacle Sync to connect with a master clock on stage.
- Video reference is frame accurate with embedded timecode for editorial.

Control Live Link Face remotely with OSC or via the MetaHuman Plugin for Unreal Engine:

- Trigger recording externally so actors can focus on their performances.
- Capture slate names and take numbers consistently.
- Extract data for processing and storage.

Browse and manage the captured library of takes:

- Delete takes within Live Link Face, share via AirDrop.
- Transfer directly over network when using MetaHuman Animator.
- Play back the captured video on the phone.

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Durchschnittsbewertung


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Ausgewählte Bewertungen


  1. Von Samuel290610

    2024-04-27

    Version

    Camera

    It would be nice to include the Funktion to be able to capture videos with the back camera , especially for the newer pro series with the LiDAR sensor .

  2. Von HauDruffTV

    2023-02-01

    Version 1.2.1

    It is possible to reduce the power consumption? That would be very nice! Greetings!

  3. Von RaztalLP

    2023-06-15

    Version 1.3.0

    With the new metahuman animator tool its crazy how fast you get really good results. Nice job epic!

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